Dancing Dragon
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Simple reaction game, press correct buttons before they reach the Dancing Dragon. You lose lanterns for pressing incorrect buttons. There are three difficulty levels.
P for pause menu.
QWER for first row.
ASDF for second row.
ZXCV for third row.
My first game made in Godot. This was made for LTAT.02.018 Game Engines course.
Art and programming made by me, sounds are from freesound.org.

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